Instant Arcade<p>Today's updates to the raycasting engine.<br>I can change the color of the blocks (and load/save the map).<br>Biggest difference today is that the POV of the player is rendered on the right side in the pseudo '3D' that these engines typically produce.</p><p><a href="https://leds.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://leds.social/tags/rendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rendering</span></a> <a href="https://leds.social/tags/raycasting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>raycasting</span></a> <a href="https://leds.social/tags/cplusplus" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cplusplus</span></a></p>