How’s them vibes?
(Almost like it’s good to know what you’re doing when you do something.)
Via @stefan (Web Weekly newsletter #155 – https://www.stefanjudis.com/blog/web-weekly-155/)
How’s them vibes?
(Almost like it’s good to know what you’re doing when you do something.)
Via @stefan (Web Weekly newsletter #155 – https://www.stefanjudis.com/blog/web-weekly-155/)
I'm reposting this given the recent news around OpenAI, Ghibli and vibe coding
Keep on keeping on! Never stop Vibe Coding!
「 The sheer power of LLMs is allowing startups to stay leaner, Tan said. What would've once taken "50 or 100" engineers to build, he believes can now be accomplished by a team of 10, "when they are fully vibe coders." 」
This people are totally delusional. This is cult leader talk
YC can't die fast enough.
「 "You don't have to hire someone to do it, you just talk directly to the large language model that wrote it and it'll fix it for you," he said. "And sometimes you could just accept all changes without even looking at the changes it made, because it's that good now." 」
https://www.businessinsider.com/vibe-coding-startups-impact-leaner-garry-tan-y-combinator-2025-3
Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.
When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine.